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In truth, Ghost of Tsushima is Sony‘s ace in the hole. In the past, Sony’s Staple State of Play event has a habit of cooking up grand reveals, but they do not get much grander, nor ultimately as ambitious as Ghost of Tsushima.
Thankfully, Sucker Punches‘ latest trailer for its upcoming stealth, action-adventure landed today.
Having watched the trailer in its entirety, we thought we would walk you through some of the essential elements. So, read on for all the juiciest, most tender moments.
Exploration Plays A Key Part
First up, we got a fresh glimpse of exploration. Sorry, just a quick side note. Seriously, some of the vistas on display are truly sumptuous. Honestly, these are the best visuals I have seen on the current-gen to date. Each scene is like a moving painting—a visually spectacular sight for sore eyes—the way the sun’s rays capture surface textures.
Or the gentle swaying of foliage while succumbing to the breeze. Both are so-lifelike that I was not far-off thinking this is a next-gen game. The contrast in colors is also so eye-catching.
It is seemingly impossible to look away.
The demo gives off some substantial clues as to what players can expect exploration-wise too. For starters, our main protagonist, Jin, appears to have a free license to roam the sprawling, yet stunningly spectacular scenery of feudal Japan. In the trailer, we see Jin approach a hostile settlement taken over by marauding Mongol invaders.
Jin also encounters furry friends along the way. This fauna can be interacted with, which is cute. Often, unveiling new paths to explore. From claustrophobic cave systems to dangerous assault courses atop tall, mountain summits, it looks as though there will be plenty of reason to venture off the beaten trail.
So, by the looks of things, expect a sumptuous buffet of side quests.
A Fresh Look at Combat in Ghost of Tsushima
Next up, we have combat. During the lengthy expose, we get to see Jin test his metal via “standoff mode,” which looks super slick in action, as Jin slashes away at the enemy in slow motion. Thus, slicing them to ribbons.
But the fun does not stop there. Much like Sekiro: Shadows Die Twice in some respects, a well-timed “Parry” will open an enemy’s defense. At the same time, different “Combat Stances” inflict varying damage depending on the enemy type.
Often, it is the subtle things I saw, like blocking arrows with Jin’s blade, that grabbed my attention.
We also witness the Half Bow in full flow. Already, I like the mix of close-quarters melee combat with long-distance weapons. Overall, it seems as though there is a good deal of depth concerning warfare.
Ghost of Tsushima Trailer: Bonus Bits
The photo mode looks endlessly fun, too, especially with what looks like a multitude of features and editing tools to use. Things like being able to tinker with the wind and other various weather effects should allow players to capture that perfect snapshot.
With an endless supply of awe-inspiring backdrops to soak up, I am sure those Kodiak moments will come at a constant rate.
There is even a “black and white” grainy mode reminiscent of old-style samurai films, straight out of a Kurosawa classic. That is, should you wish to set the ultimate mood.
After viewing this latest Ghost of Tsushima trailer at Sony’s State of Play gig, my expectations have soared, rather than decreased. The combat looks slick and satisfying but complicated enough under the surface to invite mastery.
I also love the elements of exploration, and I cannot wait to explore this world for myself when Ghost of Tsushima hits stores on July 17, 2020.
One thing is sure; it is going to be one spectacular season-ending chapter to 2020.
Available for pre-order on Amazon