Hori Nintendo Switch Split Pad Pro (Red) Ergonomic Controller for Handheld Mode – Officially Licensed By Nintendo…

Amazon.com Price: $44.93 (as of 09/05/2021 08:31 PST- Details)

Full-size Controller experience in handheld mode
Larger grip, Buttons, triggers, analog sticks, and d-pad
Programmable rear Buttons, turbo, assignable Buttons, and more

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Amazon.com Price: $44.93 (as of 09/05/2021 08:31 PST- Details)

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Style:Volcanic Red

Enjoy the full-size Controller experience in handheld mode with the Hori split pad Pro! Featuring full-size analog sticks, a precision d-pad, and large shoulder buttons Designed for comfort and accuracy, even during marathon gaming sessions. Advanced features include programmable rear triggers, turbo functionally, assignable buttons, and more. Perfect for high-pace action titles and many other genres. Enhance your gaming experience with the split pad Pro! Officially Licensed by Nintendo. (Not a wireless Controller – only for handheld mode. Does not include motion controls, HD rumble, NFC, or IR Camera. Note: if having trouble with the Switch recognizing split pad Pro, please ensure that all Joy-Con is off and not connected via Bluetooth.)

Full-size Controller experience in handheld mode
Larger grip, Buttons, triggers, analog sticks, and d-pad
Programmable rear Buttons, turbo, assignable Buttons, and more
Volcanic Red design
Officially Licensed by Nintendo

10 reviews for Hori Nintendo Switch Split Pad Pro (Red) Ergonomic Controller for Handheld Mode – Officially Licensed By Nintendo…

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  1. C. Butler

    Significant improvement over joycons for people with larger hands

    I love playing my Switch in portable mode, but that has been in spite of the Joycons, not because of them.Simply put, the Joycons are so narrow and slim that it’s difficult to get a comfortable grip on the controls. Using the L and R buttons is very uncomfortable (ZL and ZR are fine though), the thumbsticks are just a smidge too small and too close to the outer edge of the configuration to be comfortably used, and the buttons on the right joycon are too close to the right analog stick such that I end up bumping it very often when using the B and Y buttons.As a result, my portable Switch gaming has mostly been limited to turn-based games or games that make minimal use of the analog sticks. I reserve other games (such as Zelda, Ultimate Alliance, Xenoblade 2, etc) for when I’m docked and using a Pro controller.Well, the HORI split pad pro mostly resolves my concerns.The ergonomics are almost perfect for me. Just a smidge off in ways I can’t quite quantify yet, but it’s there. However, the controllers correct most of my struggles with the joycons to the point where I can mostly comfortably play everything I want in portable mode now. This is fantastic.Yes, there are common drawbacks: no rumble, no gyros (meh), can’t use them detached (irrelevant to me).However, other than the fit just feeling a bit off to me, there are a couple quality issues which led me to drop the rating to four stars. First, there is a disturbing amount of “wobble” to the fit of the HORI split pad and the Switch. Enough that it makes me worry that one or both will snap off even in the course of my normal gentle use (seriously — I baby my stuff. I still have original N64 controllers in very good condition!), even though I can tell the build is pretty sturdy despite how it feels.More troubling, though, is that when the left connection wobbles a bit, it seems to push the L input somehow. I don’t know how this is happening, but it’s frustrating when it does. Everything else is easy to overlook, but this particular problem does impact gameplay while using these attachments. Right now, the improved ergonomics make up for that deficiency, but if it worsens I’ll have to revert to the joycons. Not sure if it’s just a quality issue with my specific controller, or perhaps a flaw in the design that might impact others.Update: upon further testing, turns out the issue is with the right analog stick, which won’t register any movement to the right, and constantly registers full tilt to the left if it is so much as gently touched. I’ve put in for a replacement exchange — hopefully the replacement will resolve the issue.

    3 people found this helpful
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  2. I can be helpful sometimes

    I am torn on this product. It’s both good and bad.

    If this thing were $30 I’d give it a 5 star review and keep it, but I think I’m going to return it. This is a good product but I think it lacks the justification of charging $50 for it.Pros:1) lightweight2) much more comfortable to use in handheld mode.3) joysticks I think are better than the pro controllerCons:1) no gyro sensors. I am a PC gamer and play Overwatch a lot. Overwatch released on the Switch so of course I bought it. I’m terrible at console controls and the gyro aiming feature on Overwatch is pretty fun on the Switch. There are no gyro sensors on this controller so I can’t use that feature in game in handheld mode.2) handheld mode use only – If this controller could become a wireless controller as far as ergonomics go I think I’d prefer it over the pro controller. Doesn’t necessarily need to copy the same functions as a Joy-Con, but just as an alternative to a pro controller would be nice. If it had this feature I think it would justify the cost of $50 or $603) it doesn’t drain the battery as fast as others claim it does. It definitely has to use some power since it doesn’t have its own batteries. Still it is a con although a small one.4) Very large – I get that that’s the point of it, but I think they could have done it without making the controls so wide.It has extra buttons on the back as well as rapid mode. Haven’t used them though since I don’t see the benefit in any of the games I play. If you play games that don’t use gyro sensors then these are great. Mario Odyssey and Super Smash are much more enjoyable on these for handheld mode.If you need gyro functionality then you should pass on this. I’d keep them for $30 considering the features it has, but $50 is a bit much for a handheld use only controller that is basically just some buttons and joysticks without any battery, wireless radios, and gyroscopic accelerometers which typically justifies the cost of other controllers. The Switch pro controller is only $10 more than this and has a lot more functionality. I’m almost considering just using the kickstand on the Switch with a switch pro controller for my portable use case scenario.

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  3. Daniel Alvarez

    The best thing I ever purchased for my Nintendo Switch

    It works awsome. It is so much better than the original Nintendo joycons for portable mode. I can play anything better including Ultra Street Fighter 2, Gulty Gear Collection, Ninja Warriors Return,Xenoblade Chronicles 2 etc. Everything plays so much better it is as good as the control pads. Now I do not need a controller to play games on my Nintendo switch with better precision controls.

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  4. Tony Snark

    This is the review to read. They’re not perfect, THEY DRAIN BATTERY, but there’s nothin else like em

    If you’ve got big hands or have struggled to play the Switch with JoyCons, then you know why you’re looking at these controllers. You probably will appreciate them, but there are some pros/cons/drawbacks you should be aware of.You’re gonna see a lot of reviews all repeating the same things about this accessory. I make mention of those as well, but I also felt the need to write my review because there are a number of important notes that NO ONE else is mentioning, so here goes!PROS:- Big, full-sized buttons and analog sticks- More comfortable button/stick layout due the wideness (the sticks aren’t directly below the buttons)- Provide a better grip than JoyCons (though not perfect, read more below)- Concave analog sticks (this might be subjective)- Plug & Play; they connect immediately and easily- Customizable “Assign” button on each side (with one caveat read below)- Customizable “Turbo” button on each side (with same caveat, read below)- They have ‘memory’ so your “Assign” buttons stay assigned even when the system is turned off- Switch fits in the dock with them attachedCONS:- They DRAIN THE CONSOLE’S BATTERY /!\ (Read more below) (My biggest complaint and disappointment)- “Assign” buttons can’t be set to (+) or (-)- Lack of Motion Controls- Lack of vibration feedback- Lack of Amiibo support- The wideness of the system might feel weird, at least at first (read more in caveats)- Good luck finding a carrying case to fit these!CAVEATS:- The grip is not as perfect as I’d hoped. It’s still good and definitely better than the JoyCons, however I was hoping for something with more to hold onto in the palm. I think these would have benefitted from being a little more functional and aesthetic in this regard. They sure look cool, but they’d be better to hold onto if the “handle” parts stuck out a bit more and were more rounded/bulbous than being a short little arrow head. I still find myself having to support the device with my pinkies or on my lap/abdomen because of this.- Since they are two independent controllers that don’t actually communicate with each other, the Turbo and Assign buttons can only be assigned to a button on its respective side. In other words, you can’t set the left Assign button to A, B, X, Y, R, or ZR and you can’t set the right Assign button to Up, Down, Left, Right, L, or ZL. This is an important drawback if you were hoping to set the extra buttons to Left and Right, or multiple face buttons. It’s not a total deal-breaker, but something to be aware of if you had specific games/gameplay in mind.- The Assign buttons also CANNOT BE SET TO (+) OR (-)! This is a downer for me. I’m not sure why they did this. I doubt there is any technical limitation; so they probably wrongly assumed that no one would want quick access to the tings that are usually assigned to these buttons (maps and menus), but this was a very poor decision IMO. A lot of games use + or – for menus and maps and it would have been awesome to have a game’s map at hand like that.- Since these are so wide, they do make holding the system a bit odd at first. I think you might get used to it. I’ve only had one play session so far, so I’m not sure, but it did seem to become less or unnoticeable by the time I stopped playing.SUBJECTIVE NOTES:- Very lightweight, more so than the JoyCons. This can be a positive or negative depending on preference.- I find concave analog sticks to be much better on every controller ever and would burn convex sticks from history if I could, but I understand that some insane people prefer those for some crazy reason, lol.- The Turbo buttons have two modes that can be cycled through: Set a turbo button once and it will be turbo only while you hold the button, set that button as turbo a second time and that button will autofire without pressing it at all. Personally, I find this a bit annoying because you can’t quickly unset the turbo without having the button get spammed for a moment while you cycle it twice. This may or may not be any issue to you, and I can imagine the feature would be useful for certain games like shoot-em-ups, space shooters, bullet hell, etc.ON THE SUBJECT OF AMIIBO/VIBRATION/MOTION (My Opinion):- It is important to be aware that these features are missing, but how important they are to you will greatly depend on what games you play and how you wish to play them.- Amiibo support really isn’t a big deal, as they aren’t super useful in games and generally are only used for “bonus” type things; never a main mechanic you need often at all. Also, since these controllers are intended for handheld play, you’re probably carrying them around with you, maybe outside of home, in which case, you’re probably not lugging around a bunch of bulky plastic figures as well.- Lack of rumble is too bad, but it’s not a necessary feature for the majority of games. I think there could be some games that need “HD Rumble” for things, but I’m not sure in this mode. The only two games I can think of that use HD Rumble as a mechanic are 1-2 Switch and some Mario Party minigames. The former can only be played with the JoyCons attached, so it’s a non-issue. Mario Party has the same situation if you’re playing with a group of people. If you’re playing solo, go play a better solo game! Lol, kidding, but I’m really not sure how those minigames work in handheld mode when playing solo even with real JoyCons.- Lack of motion control is the biggest of these three drawbacks if you ask me, as they are often very useful or even necessary in some games such as Breath of the Wild (aiming arrows and such) and Splatoon (you don’t NEED to play Splatoon with motion controls, but most players do and those of us who do know how much better it is to play with them). I really wish they’d have put this feature in. Maybe they’ll make an upgraded version with it some day.ABOUT THE CONSOLE BATTERY DRAIN:Because these don’t have any internal battery like official JoyCons do, they are basically have to sap power from the system (the power transfer is the same way JoyCons charge via the console when it’s docked). I could be wrong, but I’m pretty sure that’s how it has to work – because they need power and that power must come from somewhere.I’ve had a few play sessions with these. It’s not quite a scientific test, but during those sessions, it was very apparent that my console battery was draining much faster than it usually does in handheld mode. Again, note that this is not a controlled scientific test or anything (I might go ahead and do a real controlled test sometime soon to verify), but it’s pretty apparent and like I said, the controllers NEED to be powered somehow and the power draw mechanism IS there to charge JoyCons, so I’m near certain the Split Pad Pro saps power from the console while in use.Sadly, this is a huge drawback for me and my biggest complaint. Ultimately this is what makes this device a disappointment for me and likely why I won’t use them as often as I’d intended to. I REALLY WISH Hori had just put batteries in these things. How expensive could that be? Personally, I’d have paid an extra $10 easily to avoid this issue.ABOUT PORTABLE/CARRYING CASE SITUATION:This might change in time, but right now, I think you’ll be hard-pressed to find a carrying case that can fit your Switch tablet and these in it. There’s obviously no cases made specifically for the Switch that will fit with the system with them connected. You might be able to find some long generic carrying case like for a gun or something with standard insulating foam in it, but otherwise, you’ll have to find one of those thicc phatboi cases that has large enough storage on the upper or lower compartment that will fit the Split Pad Pro. I have one case that is fairly big/tall (like 2.5 or 3 times as tall as the Switch, but it still can’t fit these in it. I do believe I’ve seen taller ones than that available, so there’s probably a solution, but you’ll have to do a bunch of checking measurements and possibly even purchasing trial-and-error (thankfully Amazon does have free returns on a lot of items for Prime members now though!) though. Even then, though, remember now you’re carrying a huge box around, lol. But I suppose that’s the only way to take these out of the house.I hope HORI or some other brand or Chinese generic accessory maker sees the opportunity and makes a case specifically for the Switch and these.SUMMARY:At the end of the day, if you’ve got big hands and want to play handheld, there is no other solution that provides a true controller layout like the Split Pad Pro does. There are some really good and well-reviews grips and grip cases out there, some that do provide better palm grip than the Split Pad Pro, however, none of them can make the JoyCon buttons and sticks larger or adjust their placement. However, the battery drain is a HUGE issue especially if you intend to use them to play outside. If you find the tiny buttons and sticks on the JoyCons difficult to use or that the squeezed together layout is uncomfortable and don’t mind the battery drain or intend to play mostly indoors with access to a power supply, then you should definitely give the Split Pad a try. There’s nothing like it!If you play mostly outside and/or can’t accept shortened console battery life, I’d advise you stay away.If you’re okay with the size and layout of the JoyCon buttons, but feel like you just need more grip in the palm area, then these may help, although the grip accessories and/or grip cases available might be a better solution for you. If you’ve got the money, I would suggest trying multiple things and deciding what feels best. I think most of those grips and cases on Amazon have free returns for Prime members, and I assume once the Split Pad Pro is restocked and they get it into the Prime warehouses, it may have the same situation, so you could try them all and return what’s unneeded. Best of luck, fellow big-handed gamers!

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  5. Neo

    Refined product with a focused demographic.

    If you want the TL;DR — it’s a 9/10.I’ll put more in-depth thoughts below:Simply put, it’s probably the best way to play your device portably. There are some caveats:-No wireless functionality (I only play the Switch in portable mode)-No rumble ( I turn it off anyway)-No gyro controls (I don’t use gyro)-No amiibo support (I dislike amiibos)I put my own biases above, but it’s me being honest. The features that are missing are not features that I used anyway. I wanted to get what it is missing out of the way since I don’t even care enough to go further into detail about what I am apathetic about those features. I can also tell you what is good about them:+The thumbsticks are a large improvement. They have more travel, so it offers more accuracy.+The D-pad is better than in HORI’s (L) Controller that released last year. It’s a little larger.+The face buttons have been vastly improved. They’re actual buttons instead of the tiny dots that the Joy Cons use.+The ergonomics (I hate this word now, but it applies) are better. They are wider with a bit of a grip to them.It also some extra features, like a turbo functionality (largely useless, but it can turn a semi-auto into a fully automatic if you’re playing a shooter) and an assign button. Each side of the controller(s) have a rear button that can be assigned from a different button. Say, in Dark Souls, you can map it to dodge/sprint from the B button. This means you can perform the aforementioned actions without having to take your thumb off of the stick. However, you can only place commands to that button. HORI in the past has had this assign feature, but with a lot more options with it. It isn’t as robust here. The grips themselves I think could have been a little bit thicker. But, it’s still an improvement, no matter what in that aspect.My very (minor) issues with the product are not related to its missing features. This is definitely the way to play your Switch. This will cover the bases for pretty much any type of game because of what it offers. Arcade/retro games, fighters, 3D adventure, first-person/third-person shooters, etc. — you get the idea.I gave them a 5/5 because that is more indicative of its quality than a 4/5.

    35 people found this helpful
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  6. Sir CJillius

    Game Changer!

    Im loving it so far! Feels great once connect it reminds me of a Xbox One Controller. Sticks are nice and tight and the D Pad feel real good. So far I tested it on BOTW, Astral Chain, Super Smash Bros, Dragon Quest XI, and Stret Fighter. This will change the game for FPS and Fighters on the Switch.

    90 people found this helpful
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  7. Daniel Mosquera

    A Bit Overpriced But Works Like a True Pro-like Gaming Controller

    This review judges the controller based on the features it has:First I will point out what it does not have, which affects the review only one the price over value argument:- Motion.- Rumble.- NFC- Wireless- A carrying case wide enoughNow the review:1- Overall: The controller feels much more comfortable on the hands compared to the standard joy-con (even with console comfort grips attached). The only downside is that the grip with your hand may slip so be careful when you are snacking and playing. The feel is a bit cheap but manageable. and all buttons are raised more compared to a joycon which prevents accidental presses (I’m looking at you Capture button). The button assignments worked well for me and I have not tested turbo (never use them).2- On 2D Platformers: I tested this game on NES games and indie platformers such as TimeSpinner. The input lag is very small so there were no issues with the gameplay. the D-pad feels right at home.3- On 3D platformers: This controller fares really well and is more comfortable over time. Tested with Mario Odyssey and Yooka Leeylee. long play sessions are no problem for the hands.4- On FPS and Third Person Shooters: If no rumble not motion are minor to no issues for you, then this controller is the best option when you play in handheld mode. Tested with Doom(2016) and Doom II, Bullestorm and Warframe. The game is super comfortable and your gameplay is almost as good as playing with a Pro-controller.5- On Action/Adventure games: Games that only use the rumble feature for force feedback are best with these controllers. But games that use rumble for things such as “nearby sensor” or other gameplay mechanics will feel impaired.6- On RPG’s: I can’t wait to test this controller with The Witcher 3. Skyrim feels pretty good and I am sure other action RPGS will feel more at home with these controllers. But turn-based or tactical RPGs will see no real difference with these on compared to the joycons.7- On Racing: It depends on the game. Some games feel better like GRID, but with Mario Kart 8 there is no real difference compared to standard joycons.

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  8. Servo

    Good for pro gaming in handheld mode

    I purchased this after having to cancel my switch lite preorder. I took a chance on it for 3 reasons no nfc, the grips, and last the programmable buttons. I’ve used analog sticks for years and after Dragons dogma caused me to use analog stick click so much it caused the dreaded drift. So as soon as I saw those buttons it was a must buy. And I love them I programmed the click to the back buttons and now don’t have to choose what games to play docked with my pro controller. Also as a person with deformed wrists the grips let me use my pinky to prop up the switch more comfortably and centered. As for the build it’s hit and miss it has the build of a Xbox 360 launch controller down to the analog sticks feeling nearly identical but the face buttons are more Dreamcast quality meaning they are sensitive. But Hori seems to remedy this by adding turbo function so the face button abuse can be minimized to get over that factor. As for the d pad and 4 top buttons, first the d pad it is okay diagonal movement seems stiff but it’s not bad good for 2D games at first it was not responsive and stiff but after a while it loosened and works great. The top L&R buttons are solid and the programmable button seem solid but feel like a Logitech controller in terms of durability meaning they can take a fair amount of abuse. All in all above average for a 3rd party product feels good in the hands and perfect for 3rd person games. I tested it rigorously with Dragons Dogma, yuka laylee, astral chains, venture kid, and oniken and it improved my response times and not having to click the analog sticks allowed me to keep my console nice and centered. One great thing about this is unlike the joycons it doesn’t slide up overtime and when locked in place it is nice and tight. But there is a drawback to this and it’s not the lack of functions but power draw. Since they lack their own power source they drain the battery faster, I noticed I would get about an hour less from a full charge using them on a revised switch. But that seemed to be the only real drawback but other than that these are really worth getting if you play in handheld mode primarily. The build quality feels like an official controller from 2004 so it is above average and with the programmable buttons and turbo functions helping to minimize button abuse and stick clicking it can last more than a year with heavy use.

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  9. C. P. Boudreaux

    Pretty good for Hori.

    So I just finished messing around with this thing for a few hours and I put together a list of pros and cons and took a few pics.Pros.-Face buttons feels awesome, probably my favorite thing about it. So much better than the little bitty joycon buttons. They don’t feel too mushy and they do have a good click feeling to them. Just not quite as clicky as the joycons.-It feels way more durable and attached than even the joycons do. This thing is on there real good.-Fairly lightweight, so it doesn’t make the Switch feel as heavy as it looks. It’s actually lighter feeling than the Satisfye grip surprisingly.-It’s got some extra buttons which is always cool to have, although I doubt I will ever use them, still a plus.-The d-pad is pretty good I think, it isn’t too clicky feeling which is good. It’s also not super mushy, but somewhere in between.-Clicking in the sticks feels nice and easy, but not too easy. Also has a nice click feel. They really found a nice balance I think.Cons.-Not a fan of the shoulder and trigger buttons. These unfortunately do feel fairly mushy and just not that great. Actually I think they are the worst part about this thing. The triggers have a sweet spot, and if you don’t hit them toward the back of the button they won’t click down easy. They really should have done a better job.-The sticks are a tad too tall for my taste, so they will take a while to get use to. Also not a fan of the red color, but some black grip-its fixed that issue.-Home button does not wake up the Switch, you will always have to use the power button.-Not much depth, well at least not compared to the Satisfye grip. So it doesn’t feel quite as comfortable as the Satisfye grip IMO. It’s still way nicer on the hands compared to the joycons though.-Not the best plastic quality, pretty much what I expected from Hori quality. It’s not awful though, but I do wish it was better.So overall I do like it, and will probably be using it around the house a lot. It will just take some getting use to the feel.

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  10. Darian

    Dope product, just HUGE

    Pretty cool product for what it is. They are just HUGE. You could fit 2 switch screen within these, with how thick they are and they don’t look natural on the switch at all. Another gripe of mine is I can’t fit the switch in any of my switch cases.I’ll admit they do feel pretty damn good in your hands though. Almost like the joycons should have came this way. Also, the switch still fits in the docking station.

    26 people found this helpful
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    Hori Nintendo Switch Split Pad Pro (Red) Ergonomic Controller for Handheld Mode – Officially Licensed By Nintendo…
    Hori Nintendo Switch Split Pad Pro (Red) Ergonomic Controller for Handheld Mode – Officially Licensed By Nintendo…

    Amazon.com Price: $44.93 (as of 09/05/2021 08:31 PST- Details)

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